Electronic Arts艺电(NASDAQ:EA)是全球数字交互娱乐领域的领先者。公司业务涵盖游戏发行、游戏内容及互联网服务,平台覆盖联网的主机游戏机、个人电脑、移动电话和平板电脑。艺电全球拥有超过3亿的注册用户,并同时在75个国家运营其产品。 自1982年成立以来,EA一直致力于为全世界的玩家开发、分享和推广最好的游戏,其成功的游戏不计其数,其中包括:《模拟人生》The Sims、《FIFA足球》FIFA、《龙腾世纪》Dragon Age、《命令与征服》Command and conquer、《极品飞车》Need for Speed、《质量效应》Mass Effect、《战地风云》Battlefield等等。 2011年,EA收购了全球知名的休闲视频游戏公司PopCap宝开游戏,更是在全球刮起了休闲游戏的狂潮!代表作品有:《植物大战僵尸》 Plants vs. Zombies™、《宝石迷阵》 Bejeweled、《祖玛的复仇》Zuma’s Revenge、《毛毛》Chuzzle、《幻幻球》Peggle。 一大波僵尸即将袭来~~ 这里是僵尸贮存完美脑子的集中营 在这里,国际化大平台,史诗级IP阵容,一切富有激情挑战的工作让脑子更加活跃; 在这里,弹性工时,舒适办公,水果零食,专职按摩,团体活动,让脑子时时劳逸结合; 在这里,五险一金,补充医保,带薪休假、游戏津贴,员工股票,绩效奖金向脑子注入无限动力; 你是否也想享用这被百般锻造的香甜完美的脑子?那别再犹豫,我们僵尸一族欢迎你的加入! 简历投递邮箱:chinajobs@ea.com本次招聘职位列表 1 产品经理 职位详情 1) 产品经理 职责概述: 产品经理(mobile)将负责将宝开在中国的免费手机社交游戏成功货币化,帮助宝开的手机社交游戏在亚太地区获得成功.这是运营团队的关键职位,
对合适的应聘者有巨大潜在影响.成功胜任这个职位需要具有强大的分析技巧和发散性创造思维,以及与其他团队的密切合作,包括游戏开发团队,技术运营,社区
管理,市场和客户支持. -有效的将EA手机游戏利益最大化,但保留高质量的玩家体验,其中包括: 任职资格 -3-5年社交游戏或在线游戏运营经验,1年以上Android/IOS游戏中国运营经验 2) 游戏策划师 职责描述: 职位要求: 3) 原画设计师 工作内容: 任职要求: 4)2D动画师 职位描述 ·掌控整体游戏动画风格。 ·和游戏制作人和设计师充分沟通, 了解游戏目标和美术风格的要求.制定出高质量,有特色,能最大限度表现游戏特色的动画产品; ·积极热情的参与到游戏内容的设计实现最好的美术表现方式; ·帮助并指导动画师,使之能在提高自身能力的同时,制作出高水准的游戏flash动画。 任职资格 ·就有优秀的flash 动画设计和制作能力,同时了解flash 程序将具有一定优势; ·根据游戏内容需要,在美术作品方面能够具有不同风格与创意; ·能够适应不同风格的美术制作。 ·容易沟通并快速理解游戏的制作的美术要求; ·热爱游戏并对国内游戏美术有一定了解; ·对休闲游戏美术的相关制作具有热情; 5)3D美术 工作职责: 要求: 6)3D角色动画 工作职责: 其他要求: 7)UI用户界面美术 职位简介 游戏界面设计师负责为宝开亚洲旗下的在线及社交游戏设计用户界面。适合者需具有较强的逻辑思维和创新能力。逻辑思维指能够设计出高效的创新用户体验;创新能力指为宝开设计符合公司理念、富于想象力的方案。 *与游戏制作人与设计师密切合作,使用用户流程图,线框图及互动模型等多种工具为PC及web端游戏设计的功能界面。 任职资格及相关经验 *4年以上相关经验,其中至少2年为游戏行业从业经验 8)美术总监 Summary We are seeking an experienced Art Director with casual or mobile expertise at the PopCap Shanghai office. At PopCap Shanghai we value gameplay, creativity, iteration, and teams. We like to work fast and smart, learn from our failures, and have fun with our coworkers. We need an Art Director who understands these values and is looking have a major impact on a studio. This is a great opportunity to guide the creative feel of several projects as well as the creative culture of a studio. Specific Duties and Responsibilities ·Sets standards for teams and contribute to studio standards. ·Provides feedback in reviews, peer reviews, and walkarounds. Approves art on projects. ·Ensures delivery of production art on schedule with high quality art deliverables. ·Helps build the art schedule with producers. ·Identifies risks for the team and works with on mitigation plans. Experience and Qualifications ·At least one shipped title as Art Director. ·Demonstrable history of leadership and communication skills. ·Capable of multiple art production requirements such as concept design, UI design, icon design, performance and memory optimizations, 2D and 3D art pipelines, etc. ·Broad knowledge and/or experience in all areas of games/art production with a strong foundation of fine and commercial arts. ·Demonstrates ability to adapt visual direction to the technical requirements/limitations of the target platforms for which the art teams are creating assets. ·Avid gamer and good knowledge about China online game industry. ·Have passion in casual game art production. 9)游戏客户端工程师 职位简介 职位描述 任职资格 10)服务器端工程师 职位概述: 工作内容: 任职要求: 11)游戏测试主管 职责 -管理QA小组日常的测试工作 任职资格 -成熟稳重可靠,三年以上相关游戏测试经验 12)游戏测试 岗位职责 1、服务器异常数据提取工作,将其传递给开发人员以便排查问题; 职位要求 1、熟悉游戏服务器的规划部署,对服务器构架和网络进行优化; 13)数据库管理员 职位描述: - 负责MySQL数据库日常运维及故障解决,设计和实施MySQL备份和恢复方案; 任职资格: 14)数据库工程师 岗位要求: 任职资格: 15)系统运维工程师 职位描述 任职资格 16)商务拓展经理 Summary The Business Development Manager is a staff role in Shanghai, reporting directly to Senior Business Director, and responsible for helping coordinate and manage EA Mobile’s diverse business development & sales activities across the region and across the company. This is a broad role, with diverse responsibilities which include planning, forecasting, project management, contract management, and reporting. Specific Duties and Responsibilities ·Drive the revenue forecasting process each month, working with country managers and other business owners to accurately predict expected revenues for the region. ·Participate in the contract negotiation process for all deals in China, ensuring that deals move smoothly through the legal process by working closely with EA’s legal counsel in Seattle and the relevant business owner in EA China. Help prepare term sheets, and maintain a list of deal prospects in China. ·Research and prepare presentations to assist country managers and other business owners in communicating EA’s breadth of business with potential partners. ·Prepare and distribute quarterly reports summarizing the status of EA EA’s business to stakeholders throughout EA, including top management and board of directors. ·Initiate and manage special projects from time-to-time on behalf of country managers or other business owners in China, such as locating and hiring 3rd party developers to develop one-off projects as needed to meet specific business opportunities. ·Participate in strategic planning activities with China regional
senior management to help develop China growth strategies for EA. ·Review laws and regulations that might affect EA’s business in China, and stay on top of trends and new regulations as they evolve which may affect EA’s business in the future. ·Proactively build relationships with other teams or managers across EA’s global organization in order to facilitate rapid escalation and resolution of business issues in China as they may come up; help country managers or other business owners in China to identify and resolve issues which require involvement from other parts of EA. Experience and Qualifications ·Familiarity with game market with a high level of comfort operating in each. ·Excellent communication skills, with high level of competency preparing reports and presentations. ·Willingness to maintain a flexible work schedule, as required by global stakeholders located in different regions. ·A strong passion for games, especially casual or social games. ·Strong team player, with ability to achieve results through peers despite no direct reporting line. ·Good analytical skills with a high attention to detail; demonstrated previous experience modeling new revenue streams and owning and updating revenue forecasts. ·Previous experience working with contracts, including negotiation and redlining. Comfortable dealing with English legal language. ·High potential as a future leader; very comfortable taking initiative and working with minimal supervision, often under tight deadlines. ·Fluent in English. ·Previous experience working in a multinational corporation a plus. ·Extensive travel throughout the region is expected. 17)商务总监 Specific Duties and Responsibilities ·Drive the revenue forecasting process regularly, working with Head of Mobile Publishing and other business owners to accurately predict expected revenues for the region. ·Participate in the contract negotiation process for all deals in China, ensuring that deals move smoothly through the legal process by working closely with legal counsel in both China and US and the relevant business owner in China. Help prepare term sheets, and maintain a list of deal prospects in China. ·Research and prepare presentations to assist Head of Mobile Publishing and other business owners in communicating EA’s breadth of business with potential partners. ·Prepare and distribute sales reports regularly summarizing the status of EA’s business to stakeholders throughout EA, including higher level management. ·Initiate and manage special projects from time-to-time on behalf of Head of Mobile Publishing or other business owners in China. ·Participate in strategic planning activities with China regional
senior management to help develop China growth strategies for EA. ·Review laws and regulations that might affect EA’s business in China, and stay on top of trends and new regulations as they evolve which may affect EA’s business in the future. ·Proactively build relationships with other teams or managers across EA’s global organization in order to facilitate rapid escalation and resolution of business issues in China as they may come up; help country managers or other business owners in China to identify and resolve issues which require involvement from other parts of EA. Experience and Qualifications ·Familiarity with game market with a high level of comfort operating in each. ·Excellent communication skills, with high level of competency preparing reports and presentations. ·Willingness to maintain a flexible work schedule, as required by global stakeholders located in different regions. ·A strong passion for games, especially mobile games. ·Strong team player, with ability to achieve results through peers despite no direct reporting line. ·Good analytical skills with a high attention to detail; demonstrated previous experience modeling new revenue streams and owning and updating revenue forecasts. ·Previous experience working with contracts, including negotiation and redlining. Comfortable dealing with English legal language. ·Strong leadership; very comfortable taking initiative and working with minimal supervision, often under tight deadlines. ·Fluency in English and Mandarin. ·Previous experience working in a multinational corporation a plus. ·Extensive travel throughout the region and to US is expected. 18)游戏制作人 游戏制作人是游戏的灵魂。 工作职责: - 研究中国手机移动游戏市场,理解成功的关键并找到适合EA游戏的发展道路。 任职资格: - 热爱游戏 19)资深发行制作人 Key responsibilities Establish extensive relationships in the game space in China (with
focus on online/mobile games), and look for opportunities for
cooperation/partnership that help accelerate EA’s entry/market share in
China. Required skills and experience Fluent English/Chinese (written and verbal) Capabilities Strong Project Management 20)资深软件工程师 Role overview The successful candidate of this position will serve as a Senior
Software Engineer in Commerce Platform team who is responsible for
design and implementation of subscription management system. - Work with program manager to understand business requirement and
translate that into technical design which is reviewed and signed off by
stack holder, - Strong Analytical Problem Solving Skill 21)资深技术美工 Tech Art Lead DESCRIPTION: The Sr. Tech Art Lead is responsible for technical compliance and competency across the entire studio. He manages a team that maintains game builds and asset pipelines, develops scripts and tools and refines those tools for the art production process. Candidates must demonstrate a deep understanding of both art and technology in the computer games context. Significant game development experience is essential, and working well with various teams simultaneous is expected. RESPONSIBILITIES: Leadership, Vision, Roadmap ·Define and own the unified and common technological vision and roadmap for content authoring and its associated tools and pipelines—in collaboration with the game team and central partners. ·Lead and mentor the technical artists (TA). ·Participate in team strategic and operational planning. ·Keep aware of global industry trends in content production and technology for major entertainment forms (e.g., video games, film, animation, etc.) and present to appropriate stakeholders on a regular, recurring basis. ·Participate in strategic planning and establishing a studio vison Production ·Accountable for the art asset delivery for the entire game on time and meeting budget (memory and performance). ·Accountable for all content technology and art workflows, local and distributed. ·Accountable for driving continuous asset build stability and provide mentorship to TA’s to help debug asset failures. ·Accountable for guiding structure and all art assets in the game. ·Identify art workflow problems, and work with Technical Producers, SMEs and TAs to solve them. ·Identify and prioritize development needs, both internal to game team as well as those delivered to partner groups such as Core Tech, Configuration Management and other central teams. ·Evaluate technology delivered by game teams for technical completion, performance, quality and compliance. ·Accountable and responsible for integrating and reviewing technology (internal and external) in art workflows. ·Prototype cutting-edge approaches to art/content creation using internal or external frameworks in support of R&D efforts and new intellectual property. Career Management, Mentorship ·Ensure that the responsibility set and skills of the technical artist role remains current and accurately reflects the direction of EA Games development, supported by training initiatives and recruitment/retention strategies. ·Interact with the CGS/TA community at both local and partner studios on a regular basis to identify challenges and provide mentoring. ·Accountable for mentoring and coaching the art technical community on technical skills. ·Provide performance feedback and career management, where applicable, for other TAs. ·Provide visibility, clarification, and status to technical community and Label steering group on central initiatives relevant to content production and workflows. ·Author and present reports and proposals appropriate for an executive audience covering the department’s content workflows, processes, capabilities, and tools. SKILLS AND EXPERIENCE: ·At least 6 years games/animation/FX production experience. ·Comprehensive knowledge of CG fundamentals: modeling, texturing/shading/surfacing, rigging, animation, lighting, rendering, compositing. ·Strong understanding of game development frameworks and methodologies. ·Understanding of various gaming platform limitations with regard to visual assets. ·Expert understanding of at least one 3D package, preferably Maya. ·Advanced scripting experience with Python and/or Mel/Maya API. ·Ability to deconstruct and modify proprietary tools and pipelines. ·Excellent aptitude for troubleshooting CG issues. ·Ability to think creatively to resolve technical challenges and limitations. ·Strong understanding of good asset management practices. ·Excellent communication skills, with a willingness and confidence to provide a bridge between artists and software engineers. |